The physical and human spects dealing with audio, video, and images
Vision and color perception: objectively describing color · the eyes and the brain · physics, numbers, and (non)linearity · color spaces · references, links, and unsorted stuff
Image: file formats
· noise reduction
· halftoning, dithering
· illuminant correction
· Image descriptors
· Reverse image search
· image feature and contour detection
· OCR
· Image - unsorted
Displays:
· On display speed
· Screen tearing and vsync
· Arguments for 60fps / 60Hz in gaming
· Video display notes
·· Before framebuffers · Simpler display types · Display DIY
Video: file format notes · video encoding notes ·
- Subtitle format notes
Audio physics and physiology: Sound physics and some human psychoacoustics · Descriptions used for sound and music · Sound level meter notes
Digital sound and processing:
capture, storage, reproduction · on APIs (and latency) · programming and codecs · some glossary · Audio and signal processing - unsorted stuff
Music electronics:
device voltage and impedance, audio and otherwise ·
amps and speakers ·
basic audio hacks ·
Simple ADCs and DACs ·
digital audio ·
multichannel and surround
On the stage side: microphones ·
audio levels & technical gritty ·
devices you'll use ·
cables, connectors, adapters ·
Effects · sync
Noise stuff: Stray signals and noise · sound-related noise names · electronic non-coupled noise names · electronic coupled noise · ground loop · strategies to avoid coupled noise · Sampling, reproduction, and transmission distortions · (tape) noise reduction
Electronic music:
- Electronic music - musical and technical terms
- MIDI ·
- Some history, ways of making noises
- Gaming synth ·
- VCO, LFO, DCO, DDS notes
- microcontroller synth
- Modular synth (eurorack, mostly):
- sync · power supply · formats (physical, interconnects)
- DIY
- physical
- Electrical components, small building blocks
- Learning from existing devices
- Electronic music - modular - DIY
- DAW: Ableton notes · MuLab notes · Mainstage notes
Unsorted: Visuals DIY · Signal analysis, modeling, processing (some audio, some more generic) · Music fingerprinting and identification
For more, see Category:Audio, video, images
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Mixer notes
Channel plugs
Insert
Gain and trim
Aux
Per-channel buttons
Solo, PFL, AFL, SIP
Subgroups, or, 'buttons that say 1-2, 3-4, etc.'
Stage mostly
DI
✎ This article/section is a stub — some half-sorted notes, not necessarily checked, not necessarily correct. Feel free to ignore, or tell me about it.
DI box, DI, DI unit, Direct box. .
Functionally
Takes a high-impedance, unbalanced signal, typically on 6.35mm TS.
Outputs a low-impedance pro-mic-level balanced signal on XLR
.
DIs were arguably made for guitars, but have other uses as well.
Passive DIs do so with a single audio transformer, so need no power,
which makes them a no-worry functional addition - plug in and forget.
...but their simplicity comes with assumptions that are only usually true,
and sometimes they lead to undue sound coloring, or higher noise levels.
In those cases, you want active DIs to fix that.
They do a little more, but they do so using power (battery, adapter, and/or phantom power)
so take a little more thought than just plugging in.
Passive versus active DI
Monitors
Feedback
Micing cabs
Studio mostly
Audio interface notes
Audio interfaces are often a combination of
- sound card and
- some specific-purpose inputs and outputs
- both in terms of the plugs
- and the amplification that some things need
On gain, and levels throughout
✎ This article/section is a stub — some half-sorted notes, not necessarily checked, not necessarily correct. Feel free to ignore, or tell me about it.
In theory
Gain staging
On mic preamps