Electronic music - some history

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Some historical analog synths

🛈 There are many paths through the history of electronic , and if you get someone who was actually there you will get a much more complete and interesting story. This is just some stuff I learned put in order.


When we say analog synth, we usually mean "sound that is generated electronically, but without doing it entirely digitally".

What exactly you mean with digital is still a little fuzzy. We could skip over semantics and point that what people mainly point at, especially today, are things that are a little imperfect, in a way that leads to more interesting sounds, more experimentation, in part because you had to.

At first, that's all we had anyway. In fact, early synths were hard to keep in tune, even the few that were digital. This in part because the early days of electronic music were made of experimentation, abusing the electronics we already had.


For a small sampling of things some very early (pre-transistor) things, and some barely practical, look at things like the ANS Synthesizer (~1930s) or Variophone (~1930s), or even the Telharmonium (of which there are no recordings from the time because it was made around 1906 and retired around 1920 - though note the Hammond organ is a direct descendant).

For synthesis in a wider sense, there's also e.g. the Voder (around 1939), seemingly using the source-filter model (noise+triangle, plus filters to imitate formants) that speech synthesis would keep using for a good while.

Also of note, as early electronic instruments that thought about expression, are the theremin, the ondes martinot, trautonium (all 1920s, 1930s)

This history is frankly fascinating, and you can read a pile of books better than these paragraphs.

We're going to skip that to the time at which we started to sell products to musicians - roughly in the mid-sixties.



A modular synth looks like lab equipment.

And that's also roughly how it's set up, in that each part of it has one main function, and you combine functions by wiring them together.

That's why it's called modular.


Say,

there's one thing that makes beeps
without ever stopping
there's one thing that takes audio, and a parameter of 'how much to dampen its volume'
you can now have beeps at varied volume.
There's a third thing that tells that dampener how much to actually dampen over time
...maybe based on how recently you hit a note on a keyboard
...maybe based on something else, actually - some regular metronome-like thing that creates a beat. Or perhaps an irregular thing you made somehow.


Most behaviour are defined by the interconnections you make, so very little is fixed.

It'll also do nothing very interesting unless you've got half a dozen modules together.

The more complex, the more that what you do with it becomes an inherently creative endeavour.

At the same time, especially earlier modular made it harder to use for more than beeps, drones, sound design, and minimal techno.

Modular synths were large and expensive, and still are.

Modular synths were mostly analog.


These days, we pack more functions into a bunch of modules, more designs involve digital parts, and while it's still too expensive as a side hobby, having a purpose can get you decently far for not too crazy amounts of money.


Examples: The more classical Moog modular and Buchla modular, and the more modern take of Eurorack modular - and actually a handful of others like it.


A normalized synth refers to a synth where interactions might be possible but are mostly hardwired internally, if probably with a few interesting parameters exposed to knobs and dials - so offering variation, but not really change in function as with modular (though sometimes there are switches that reroute or bypass specific parts).

Examples: Mini-Moog, ARP Oddysey


Hybrids, also called things like 'normalized patch-cord hybrid', are some mix of the two

patching is optional, in that it does something useful out of the box
like normalized synths and unlike modular, it does something out of the box
unlike normalized, and like modular, you get to make it do things not necessarily designed
Often, a socket is the decision point between 'the thing you plugged in' and, if not plugged in, something internal.


When they fit your purposes, these are a great balance in that they are more flexible than a completely fixed synth, but much smaller (and cheaper) than a full modular system.

Examples: ARP 2600



While there have been decent digital alternatives for a long while now, many people still like analog, for a few different reasons.

Yes, one is gearheadery, but for frequently good reason.

For example, there's a lot of and parameter abuse that leads to slight misbehaviour that just makes for more variation than comes out of many digital synths. It may be a narrow zone before things go nonsense, but it's there to be played with.

Or where the analog's poor implementations actually were good things. For example, an analog sawtooth is often capacitor-based so a charge curve and probably non-instant jump down, whereas a digital sawtooth is often perfectly triangular. This makes a difference in the overtones, amounts to more lower-frequency overtones in analog, a more higher-frequency in digital.

While it is not actually very hard to analyse that difference, and imitate both sounds from digital, it is good-sounding misbehaviour that is much harder in digital.

You might simulate analog at surface level, but at some point emulating analog internals is harder than just making it in analog again.


Also, many of the synths were more tweakable and made it easy to discover sounds through experimenting, something harder in simpler-to-use products. (This isn't so much because of analog/digital, than that it was rarely a design choice in later years)

Some classical and/or better known hardware

Bassline

303

This article/section is a stub — some half-sorted notes, not necessarily checked, not necessarily correct. Feel free to ignore, or tell me about it.

Roland TB-303 (from ~1981) is an analog monophonic bass synth.

It seems marketed as relatively cheap device to practice for when your actual bass player was indisposed.

It does not sound a lot like a real bass guitar, and also did not have a friendly interface. This made initial reception not great.


And yet, specific use and abuse meant it found its way into house music, rave, idm and minimal techno.

It was probably primarily acid house, which also habitually distorted by overdriving the mixer, that drove the 303 to be a recognizable sound.


It is a subtractive-style synth in that it has a VCO, lowpass VCF, and VCA.

In fact that, describes most of the main board - the rest is buttons, sequencer, and IO.


The VCF had some tweaks that strayed from a straightforward construction, with additional interactions (e.g. from accented notes) that were in part intentional expressiveness, and in part allowed some rough edges that ended up being an interesting part of its sound.

Some parts of that are also exposed on the knobs, and due to the interesting additions, some affect multiple parts.

This and some other details also makes it

nontrivial to to copy its precise analog behaviour in hardware (though projects like x0xb0x do so, with newer components), and
nontrivial to emulate in accurately in software (though Roland themselves did so digitally for their TB-3 (and TB-03?(verify)), and presumably the Behringer TD-3 does too)


Later versions, derivations

MC-303 was a later (~1996) follow-up, using samples from the 303, 808, 909, Jupiter, and Juno. (whereas the TB-303 itself was analog)

Clones and imitations worth mentioning include

  • DinSync RE-303
  • MAM MB33
  • Behringer TD-3
adds optional distortion unit
  • Roland TB-3 [1]
touch interface instead of the classic/difficult sequencer
  • Roland TB-03 [2]
more original interface
some flavours have optional distortion and other mods

And, in modular, some efforts to get close include

  • Acidlab M303
  • x0x-heart [4]

Drum

Oberheim DMX

1980

https://en.wikipedia.org/wiki/Oberheim_DMX


LinnDrum

1980

https://en.wikipedia.org/wiki/LinnDrum


808

1980

Roland TR-808, drum machine, one of the earliest programmable ones, and uses an analog synth.

While not resembling real percussion and not being able to sample, and there soon being other devices capable of more, the 808 was affordable, bassy, adopted in hip hop and its recognizable sound a distinctive part of its sound at the time.

https://en.wikipedia.org/wiki/Roland_TR-808


909

1983

Similar to the 808, though it also used samples for a few sounds,

HR-16

1988?

Alesis HR-16


SP-12

E-mu SP-12 (1984) and SP-1200 (1987) (and the predecessor, E-mu Drumulator (1983))


added user sampling

https://en.wikipedia.org/wiki/E-mu_Drumulator https://en.wikipedia.org/wiki/E-mu_SP-12 https://en.wikipedia.org/wiki/E-mu_SP-1200

Minipops

Korg Mini Pops


https://en.wikipedia.org/wiki/Korg_Mini_Pops


Arduino clone: https://github.com/Krustpunkhippy/Minipops-


CR-78

Roland CR-78


https://en.wikipedia.org/wiki/Roland_CR-78