Arguments for 60fps / 60Hz in gaming: Revision history

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7 February 2025

20 January 2025

  • curprev 16:5716:57, 20 January 2025Helpful talk contribsm 20,638 bytes +27 No edit summary
  • curprev 16:5416:54, 20 January 2025Helpful talk contribsm 20,611 bytes +12 No edit summary
  • curprev 16:5316:53, 20 January 2025Helpful talk contribs 20,599 bytes +20,599 Created page with " <!-- tl;dr: * a smooth 60fps looks a little smoother than, say, 30fps :: and if you can guarantee stable 60fps, that means it "looks good, no worries about it" which is worth some money * to many people, a ''stable'' framerate may be more important than the exact figure * ...particularly with vsync on - a topic still misunderstood : and why people like me actually complain a little too much * ...so a a stable 60+fps it will feel a little smoother -- but there is a..."