Difference between revisions of "Template:Avnotes"

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'''Electronic music''': [[Electronic music - some history, ways of making noises|Some history, ways of making noises]] · [[Electronic music - Gaming synth|Gaming synth]] ·  [[Studio and stage notes]] · [[Electronic music - notes on audio latency|Notes on audio latency]] · [[Electronic music - pedal effects|Effects]] ·
 
'''Electronic music''': [[Electronic music - some history, ways of making noises|Some history, ways of making noises]] · [[Electronic music - Gaming synth|Gaming synth]] ·  [[Studio and stage notes]] · [[Electronic music - notes on audio latency|Notes on audio latency]] · [[Electronic music - pedal effects|Effects]] ·
  
'''Unsorted''': [[Visuals DIY]], [[Signal analysis, modeling, processing]] (some audio, some more generic)
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'''Unsorted''': [[Visuals DIY]] · [[Signal analysis, modeling, processing]] (some audio, some more generic)
  
 
For more, see [[:Category:Audio, video, images]]
 
For more, see [[:Category:Audio, video, images]]
 
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Revision as of 17:19, 18 March 2021

The physical and human spects dealing with audio, video, and images

Vision and color perception: objectively describing color · the eyes and the brain · physics, numbers, and (non)linearity · color spaces · references, links, and unsorted stuff

Audio physics and physiology: Basic sound physics · Human hearing, psychoacoustics · Descriptions used for sound and music

Digital sound and processing: capture, storage, reproduction · programming and codescs · some glossary · Audio and signal processing - unsorted stuff

Image: file formats · image processing

Video: format notes · encoding notes

Noise stuff: Stray signals and noise · sound-related noise names · electronic non-coupled noise names · electronic coupled noise · ground loop · strategies to avoid coupled noise · Sampling, reproduction, and transmission distortions

Electronic music: Some history, ways of making noises · Gaming synth · Studio and stage notes · Notes on audio latency · Effects ·

Unsorted: Visuals DIY · Signal analysis, modeling, processing (some audio, some more generic)

For more, see Category:Audio, video, images