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  • Create a directory for your games, for example ...and put the games in directories under that. For example, ...
    3 KB (553 words) - 00:18, 21 April 2024
  • ...e now-abandoned graphical-rendering browser plugin that was often used for games and animations, see [[Flash notes]]. ...
    212 bytes (30 words) - 09:38, 29 March 2024
  • In games, if you give people an open world, creativity, the ability to draw a thing, ...
    222 bytes (38 words) - 23:15, 22 April 2024
  • It's basically a 2D equivalent to OpenGL, aimed at making games and custom GUIs on mobile devices ...
    284 bytes (46 words) - 00:51, 21 April 2024
  • [[Category:Games]] ...
    680 bytes (108 words) - 01:00, 24 April 2024
  • ...s directed to front left and front right, respectively (useful for players/games that do their own surround) ...
    1 KB (163 words) - 00:37, 21 April 2024
  • ==Games== Simpler games are often best - easy setup, little to learn. ...
    14 KB (2,301 words) - 14:17, 22 September 2016
  • the things that happen within simulation games (but there are further requirements to for this to be true). ...
    2 KB (327 words) - 20:43, 25 April 2022
  • ==Games== The DS accepts both its own type of game card (top) and GBA games (bottom). (No support for gameboy color or the original gameboy, though) ...
    12 KB (2,051 words) - 16:08, 20 April 2024
  • :: Microsoft Office for documents - with MicroSoft playing some dirty games to seemingly ensure it didn't become a more open standard ...
    4 KB (569 words) - 13:59, 7 October 2023
  • : while games ''could'' run in 64-bit (64-bit int and float), that precision was necessar ...
    5 KB (801 words) - 09:18, 14 May 2024
  • Yet unlike games, which need to interactively react as soon as possible, we only need to ''r :: Games may try to keep the GPU as busy drawing more interesting things to the fram ...
    24 KB (4,235 words) - 17:51, 7 May 2024
  • These became cheapish, were were common in early arcade games, some home computers, and more, some using multiple PSGs in combination. ...rator chips, seen in the MSX, ZX Spectrum Atari ST, Amstrad, varied arcade games, and some early sound cards. ...
    36 KB (5,760 words) - 14:42, 26 April 2024
  • root, daemon, bin, sys, sync, games, man, lp, mail, ... ...
    7 KB (992 words) - 19:31, 15 July 2023
  • Still mostly fine in most games, but enough to bother me. ...till mostly fine within the keys you would most typically hold together in games. ...
    17 KB (2,934 words) - 16:22, 20 April 2024
  • : speak and spell, Apple II Echo 2, arcade games ...
    9 KB (1,331 words) - 14:44, 16 April 2024
  • :: for games Games are an interesting example of many. ...
    45 KB (7,398 words) - 19:08, 28 March 2024
  • ...valvesoftware.com/wiki/Sky_List is a handy list of skybox names. Note that games have specific sets of skyboxes, so things that may work in one game do not The idea is to make a bunch of small-scale models (1:16 scale in most games, 1:32 in L4D) which are projected at 16 (32 in L4D) times their scale in th ...
    54 KB (8,783 words) - 14:39, 20 June 2022
  • : though anything that listens to keys at a lower level (e.g. games) may have their own "okay I'll quit now" logic. ...
    10 KB (1,540 words) - 11:08, 3 May 2024
  • ** can be practical when you have a fixed amount of tracks to mix (various games do) ** Games may want this when they may occasionally see large amounts of samples (espe ...
    22 KB (3,580 words) - 18:49, 22 April 2024
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