Experiment building - on counterbalancing: Difference between revisions

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===Thinking about counterbalancing===
===Thinking about counterbalancing===
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You often want to arrange experimental conditions
in a way that minimizes the influence of extraneous factors.
Say, order effects are common when you present a bunch of stimuli to a person,
but you may ''want' to ask them a bunch, because you specifically do within-subject study (as much as between-subject, or more so),
and/or want to use your subjects for more than one question, because they're not easy to come by.
So instead you would like to reduce said order effects.  (or whatever other effects are in your way)
The best way to reduce such effects depends on the kind of experiment design,
both in the sense of e.g. is it within-subject or between-subject or such,
and also just because of the actual task.
Say, if you want to reduce priming, or at least ''detect'' that it happened,
maybe you show different people the same things in different orders.
Maybe 'the same' means 'all' and that is almost ''certain'' to prime them,
and you want to spread your cases.
Maybe they get better at the task because it's the only thing they're doing.
Maybe a bunch of those cases seem related, meaning they are biased by what they've already seen a few minutes ago.
Maybe that makes the react slower as they get confused about that, maybe they react faster by leading you to an answer.
Maybe they react ''differently'' because they got primed.
Maybe your neutralizing context is itself potentially related to the actual test words.
Maybe the order did that.
Maybe that's less of an issue because the task is so complex it taxes short term memory
but it's still an issue when two similar cases are in close proximity.
Maybe get get slower over time, as they get tired.
Maybe they get faster purely because they are effectively practicing your task.
You ''have'' to think of all the possible ways someone could do that and do it,
because if you don't, a reviewer will, and they will usually have a really good point.
So think like a reviewer, trying to shoot holes in this research. Ask a friend.
If it's impossible for you and some people near you to think of ways it might be messy,
that's generally better science.
Counterbalancing sometimes refers more specifically to a sort of A-B testing:
do something two different ways, and split it
...or more ways and more groups.
* Do it purely randomly
: the fewer participants, the more
* Do it entirely manually
: this feels wrong,
: and you can absolutely do this without enough shuffling
: but it does mean you have complete overview of the ordering.
* Make a set of rules to adhere to
: I've seen it too often
: that is ''far'' from random, but may still be what you want
* "Make a list, and make an entirely-reversed"
In software, a setting called 'counterbalance'
might mean as little as "randomness based on participant number"
or as much as "please adhere to all of these rules"
https://dictionary.apa.org/within-subjects-design
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Revision as of 00:26, 24 April 2024

Notes related to setting up behavioural experiments and such.
Experiment design
Hardware and timing
Experiment building - on timing · on online experiments · on counterbalancing
E-Prime notes · PsychoPy notes · Experiment builder notes · Gorilla notes · PsychToolbox notes · OpenSesame notes · DMDX notes

Thinking about counterbalancing