Eye tracking: Difference between revisions

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* illuminates the inside of the eye with near-infrared
* illuminates the inside of the eye with near-infrared
* IR camera that  
* IR camera that  
"Can you do this with a webcam?"
At all? Yes.
Accurately? No.
You can download an app for your phone right now. And its output will be... not great.
Why? Multiple reasons
'''You need a comparison.'''
Hold your head still and look around.
Your pupils are now a good indicator of proportional movement.
(You still want to calibrate what the extents are, but that is something you needed ''anyway'')
Now rotate your head and keep looking at the same spot.
Your pupils are moving from left to right, the place it should detect does not move at all.
From ''just'' the image of the pupil in the eye, you would not get a halfway decent direction
unless we clamp some heads in place.
"Can't you add, I dunno, 3D head tracking?"
Yes, and that does help, but also adds assumptions to the whole, as well as another limited-accuracy thing .
The corneal reflection style eye tracking adds a reference that is also free to move - the back of the eye.
This definitely still has limitations, but is
'''Just plain resolution'''
Also, most webcams are wide angle. That leaves a dozen pixels for the pupil.
You can imagine that tracking across thousands of pixels on a screen,
using a few dozen pixels of observable movement, is not going to go well.
Higher res doesn't help a lot due to the optics and typical lighting
and the way various webcams sort of invent a few pixels.
You need either something close to your eyes, or zoomed in.





Latest revision as of 13:48, 11 March 2024