Rubbersheeting

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This article/section is a stub — some half-sorted notes, not necessarily checked, not necessarily correct. Feel free to ignore, or tell me about it.

Rubbersheeting often points to transforming coordinates when you know two things should have similar coordinates, but they may have some systemic difference, which may not necessarily be a basic (linear) transform.


Consider having a solid map on the wall, and a smaller local map that might not match perfectly, on a rubber sheet.

It matters less that they are both correct to some absolute thing, and more that they line up, so you could pin the rubber map down at specific known matches, and the rest will follow along better than before. Not perfectly, but much better than not doing this.

If you look around you will see this applied to historical maps, as they were rarely done mechanically enough to be particularly accurate, often to align them to more modern satellite images.

...But things like map apps do this a lot too, because they get a lot of different sources that never line up perfectly.


Aside from maps, this or things like it are also used in a number of image processing techniques, such as perspective correction (more regular), and see also image registration.


rubbersheeting

https://en.wikipedia.org/wiki/Rubbersheeting