Virtual memory: Difference between revisions

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====On memory scarcity====
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On a RAM-only system you will find you at some point cannot find free pages.
When you've added swap and similar features,
you may find your bookkeeping says it can be done,
but in practice it will happen very slowly.
Also, having disconnected programs from the backing store,
only the kernel can even guess at how bad that is.
The most obvious case is more pages being actively used than there is physical RAM (can happen without overcommit, more easily with), but there are others. Apparently things like hot database backups may create so many [[dirty pages]] so quickly that the kernel decides it can't free anywhere near fast enough.
In a few cases it's due to a sudden (reasonable) influx of dirty pages, but otherwise transient.
But in most cases scarcity is more permanent, means we've started swapping and probably [[trashing]], making everything slow.
Such scarcity ''usually'' comes from a single careless / runaway,
sometimes just badly configured (e.g. you told more than one that they could take 80% of RAM), sometimes from a slew of (probably-related) programs.
-->
<!--
=====SLUB: Unable to allocate memory on node=====
SLUB is [[slab allocation]], i.e. about dynamic allocation of kernel memory
This particular warning seems most related to a bug in memory accounting.
It seems more likely to happen around containers with cgroup kmem accounting,
(not yet stable in 3.x, and apparently there are still footnotes in 4.x)
but happens outside as well?
There was a kernel memory leak
-->


===Page faults===
===Page faults===

Revision as of 20:33, 20 January 2024

The lower-level parts of computers

General: Computer power consumption · Computer noises

Memory: Some understanding of memory hardware · CPU cache · Flash memory · Virtual memory · Memory mapped IO and files · RAM disk · Memory limits on 32-bit and 64-bit machines

Related: Network wiring notes - Power over Ethernet · 19" rack sizes

Unsorted: GPU, GPGPU, OpenCL, CUDA notes · Computer booting



This article/section is a stub — some half-sorted notes, not necessarily checked, not necessarily correct. Feel free to ignore, or tell me about it.


Intro

Swapping / paging; trashing

Overcommitting RAM with disk

"How large should my page/swap space be?"

Linux

Swappiness
This article/section is a stub — some half-sorted notes, not necessarily checked, not necessarily correct. Feel free to ignore, or tell me about it.


oom_kill

oom_kill is linux kernel code that starts killing processes when there is enough memory scarcity that memory allocations cannot happen within reasonable time - as this is good indication that it's gotten to the point that we are trashing.


Killing processes sounds like a poor solution.

But consider that an OS can deal with completely running out of memory in roughly three ways:

  • deny all memory allocations until the scarcity stops.
This isn't very useful because
it will affect every program until scarcity stops
if the cause is one flaky program - and it usually is just one - then the scarcity may not stop
programs that do not actually check every memory allocation will probably crash.
programs that do such checks well may have no option but to stop completely (maybe pause)
So in the best case, random applications will stop doing useful things - probably crash, and in the worst case your system will crash.
  • delay memory allocations until they can be satisfied
This isn't very useful because
this pauses all programs that need memory (they cannot be scheduled until we can give them the memory they ask for) until scarcity stops
again, there is often no reason for this scarcity to stop
so typically means a large-scale system freeze (indistinguishable from a system crash in the practical sense of "it doesn't actually do anything")
  • killing the misbehaving application to end the memory scarcity.
This makes a bunch of assumptions that have to be true -- but it lets the system recover
assumes there is a single misbehaving process (not always true, e.g. two programs allocating most of RAM would be fine individually, and needs an admin to configure them better)
...usually the process with the most allocated memory, though oom_kill logic tries to be smarter than that.
assumes that the system has had enough memory for normal operation up to now, and that there is probably one haywire process (misbehaving or misconfigured, e.g. (pre-)allocates more memory than you have)
this could misfire on badly configured systems (e.g. multiple daemons all configured to use all RAM, or having no swap, leaving nothing to catch incidental variation)


Keep in mind that

  • oom_kill is sort of a worst-case fallback
generally
if you feel the need to rely on the OOM, don't.
if you feel the wish to overcommit, don't
oom_kill is meant to deal with pathological cases of misbehaviour
but even then might pick some random daemon rather than the real offender, because in some cases the real offender is hard to define
note that you can isolate likely offenders via cgroups now (also meaning that swapping happens per cgroup)
and apparently oom_kill is now cgroups-aware
  • oom_kill does not always save you.
It seems that if your system is trashing heavily already, it may not be able to act fast enough.
(and possibly go overboard once things do catch up)
  • You may wish to disable oom_kill when you are developing
...or at least equate an oom_kill in your logs as a fatal bug in the software that caused it.
  • If you don't have oom_kill, you may still be able to get reboot instead, by setting the following sysctls:
vm.panic_on_oom=1

and a nonzero kernel.panic (seconds to show the message before rebooting)

kernel.panic=10


See also


Page faults

See also

Copy on write

Glossary