Human hearing, psychoacoustics: Difference between revisions

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==Results of said physiology, models==
==Results of said physiology, models==
==See also==
* [http://en.wikipedia.org/wiki/Equal-loudness_contour Wikipedia: Equal loudness contour]
* http://www.phys.unsw.edu.au/jw/dB.html (Phons, Sones, dbA, dbC)
* http://www2.sfu.ca/sonic-studio/handbook/Phon.html (Phon)
* [http://en.wikipedia.org/wiki/A-weighting Wikipedia: A-weighing]
* [http://en.wikipedia.org/wiki/ITU-R_468_noise_weighting Wikipedia: ITU-R 468 noise weighting]
* http://en.wikipedia.org/wiki/Psychoacoustics
* http://en.wikipedia.org/wiki/Music_psychology
* Brian Moore, "Introduction to the psychology of hearing"
* H. Fastl, E. Zwicker, "Psychoacoustics: Facts and Models" (relatively mathematical)
Unsorted:
* http://is.rice.edu/~welsh/elec431/psychoAcoustic.html
* http://psysound.wikidot.com/
* http://www.phys.unsw.edu.au/jw/hearing.html Frequency response self-test (beware of aliasing sound cards, though)
[[Category:Audio, video, images]]

Revision as of 15:10, 6 September 2023

The physical and human spects dealing with audio, video, and images

Vision and color perception: objectively describing color · the eyes and the brain · physics, numbers, and (non)linearity · color spaces · references, links, and unsorted stuff

Image: file formats · noise reduction · halftoning, dithering · illuminant correction · Image descriptors · Reverse image search · image feature and contour detection · OCR · Image - unsorted

Video: format notes · encoding notes · On display speed · Screen tearing and vsync


Audio physics and physiology: Sound physics and some human psychoacoustics · Descriptions used for sound and music

Noise stuff: Stray signals and noise · sound-related noise names · electronic non-coupled noise names · electronic coupled noise · ground loop · strategies to avoid coupled noise · Sampling, reproduction, and transmission distortions · (tape) noise reduction


Digital sound and processing: capture, storage, reproduction · on APIs (and latency) · programming and codecs · some glossary · Audio and signal processing - unsorted stuff

Music electronics: device voltage and impedance, audio and otherwise · amps and speakers · basic audio hacks · Simple ADCs and DACs · digital audio · multichannel and surround
On the stage side: microphones · studio and stage notes · Effects · sync


Electronic music:

Electronic music - musical terms
MIDI · Some history, ways of making noises · Gaming synth · microcontroller synth
Modular synth (eurorack, mostly):
sync · power supply · formats (physical, interconnects)
DAW: Ableton notes · MuLab notes · Mainstage notes


Unsorted: Visuals DIY · Signal analysis, modeling, processing (some audio, some more generic) · Music fingerprinting and identification

For more, see Category:Audio, video, images

Psycho-acoustics is a study of various sound response and interpretation effects that happen in the source-ear-brain-perception path, particularly the ear and brain.

There are various complex topics in (human) hearing. If you mostly skip this section, the concepts you should probably know about the varying sensitivity to frequencies, know about masking and such, and know that practical psycho-acoustic models (used e.g. for things like sound compression) are mostly a fuzzy combination of various effects.


Results of said physiology, models